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Multiplayer · STEAM APP 1974050

Is Torchlight: Infinite dead?

Torchlight: Infinite player count, trends & update status · Steam app 1974050

SurvivingCooling off · -75.5%Compare game
COOLING OFFSurviving · Cooling off

Not dead yet, but Torchlight: Infinite is shrinking: Steam averages fell 75.5 (September 2026 vs August 2026) to 728. 504 were on at Oct 6, 2026, 06:51 PM UTC.

A drop is not a death certificate. We don’t predict shutdowns.

504 on Steam now551 24h high−75.5 Sep vs Aug

Checked Oct 6, 2026, 06:51 PM UTC · Steam API · Steam-only count

Why Steam only?

These numbers count Steam clients running Torchlight: Infinite right now, including solo, idle and AFK sessions. They don’t include PlayStation, Xbox, Switch, mobile, Battle.net, Epic, the EA app or other launchers, and they don’t show queue times or server status.

Direct from SteamOct 6, 2026, 06:51 PM UTC
POPULATION HEALTH & MOMENTUM

Surviving

Fewer than 2,500 Steam clients

Cooling off · -75.5% · September 2026 vs August 2026
A lower comparison-period average is not a shutdown or a prediction that the game is dying.

728 average players versus 2972. Source: Steam Charts monthly averages.

How this is calculated
Steam players online504At the recorded observation time
24h observed high551From 44 recorded samples
24h change+8.9%Requires a comparable sample 24h ago

Torchlight: Infinite is a multiplayer game from The publisher. Right now 504 people are running it on Steam (Oct 6, 2026, 06:51 PM UTC). In September 2026 it averaged 728 concurrent players, down 75.5 from August 2026, with a monthly peak of 1,888. That’s a cool-down, not a collapse. Big launches always settle.

COMMON QUESTIONS

Is Torchlight: Infinite dead? FAQ

Is Torchlight: Infinite dead in 2026?

Not dead yet, but Torchlight: Infinite is shrinking: Steam averages fell 75.5 (September 2026 vs August 2026) to 728. 504 were on at Oct 6, 2026, 06:51 PM UTC. Our current health signal is Surviving, with a cooling-off tag.

How many people play Torchlight: Infinite?

504 people were playing Torchlight: Infinite on Steam at Oct 6, 2026, 06:51 PM UTC. The high over the last 24 hours was 551, and the September 2026 average was 728. Steam only: console players and other launchers aren’t counted.

Is Torchlight: Infinite dying?

Its Steam average fell 75.5 from August 2026 to September 2026. That’s a cool-down, and we don’t treat it as a death sentence. 504 were still playing at Oct 6, 2026, 06:51 PM UTC.

Is Torchlight: Infinite still being updated?

No patch posts found on Steam in the last 90 days. That doesn’t prove abandonment; some studios post elsewhere. Latest publisher post: Torchlight: Infinite - "Afterlight" SEASON (Jul 17, 2026).

Is Torchlight: Infinite worth playing in 2026?

If you want a crowd, play at the busy hours. It also has a single-player mode, so the player count matters less if you play solo.

Steam only: console players and other launchers aren’t counted.

UPDATE CADENCE

Is Torchlight: Infinite still being updated?

No patch posts found on Steam in the last 90 days. That doesn’t prove abandonment; some studios post elsewhere. Latest publisher post: Torchlight: Infinite - "Afterlight" SEASON (Jul 17, 2026).

Dates are publication dates, not verified deployment times. We use publisher patch tags and conservative headline matches; previews and test updates are excluded.

Evidence & freshness Check each source separately
  • Player countWithin refresh window
  • Monthly historyWithin refresh window
  • Publisher feedWithin refresh window
  • Store listingWithin refresh window
  • Player reviewsWithin refresh window

Freshness describes when we collected a source, not when the game was updated. Missing data is never zero. Review samples and partial daily coverage are labeled separately; a fresh source can still be incomplete.

WHAT CHANGED?

The latest movement

  • -5 Steam players since Oct 6, 2026, 06:25 PM UTC (-1.0%). A snapshot comparison, not a daily growth rate.
  • -0.00 percentage points in overall positive reviews since Oct 5, 2026, 03:15 PM UTC. 5 net change in review total; edited or removed reviews can affect this.

Population compares consecutive observations; publisher posts use a separate seven-day window. Neither establishes why the audience changed.

THE SINGLE-PLAYER PERSPECTIVE

Worth playing on your own?

Steam lists both single-player and multiplayer modes. The population signal concerns activity; this section adds the solo perspective.

Steam review totals69% positive21,617 reviews · all languages and purchase types
New reviews · last 30 days61% positive101 reviews · +3.5 percentage points vs previous 30 days
Store availabilityListing verifiedSteam US · Store page available · Check store & system requirements

Review percentages describe recommendations, not technical reliability. Recent sentiment uses up to 500 newest reviews; a month-to-month comparison requires complete coverage and at least 20 reviews in each period. An available store listing does not prove offline access, server uptime or purchase availability in every country.

Store checked Oct 6, 2026, 03:50 PM UTC. Reviews checked Oct 6, 2026, 03:50 PM UTC. Read player reviews. See developer involvement below for patch evidence; a finished game does not need ongoing updates.

DEVELOPER INVOLVEMENT

Is anyone still updating it?

Patch evidence and publisher communication, separate from population.

Latest patch evidenceNov 24, 2022Torchlight Patch Notes - November 24 · Update headline (automatically identified)
Version in that announcementNot statedOnly explicit version numbers in the latest patch headline. Not an installed build check.
Patch announcements · past 90 days0Within the retrieved Steam feed. Posts, not distinct releases.

Latest publisher post: Torchlight: Infinite - "Afterlight" SEASON · Jul 17, 2026

Recent patch evidence & methodology

Dates are publication dates, not verified deployment times. We use publisher patch tags and conservative headline matches; previews and test updates are excluded. Untagged updates, other storefronts and changes without announcements may be missing. An older version is not carried forward when the latest patch does not name one.

Single-player perspective: A completed game can remain excellent without frequent patches or a large concurrent audience. Quiet development does not establish abandonment, broken gameplay or loss of offline access. These signals do not lower the population rating.

Source checked Oct 6, 2026, 06:51 PM UTC · 77 retrieved Steam publisher posts. Tracked games refresh daily while the collector is running; opening a report can refresh the 30-minute cache.

THE HEALTH BRIEF

Activity, momentum, and updates.

Monthly momentum-75.5%September 2026 vs August 2026
Highest recorded concurrency27,296April 2026 · Steam Charts
Latest tagged patch announcementNot availableNo patchnotes tag in the retrieved feed items

Momentum compares completed monthly averages. Patch dates are announcement dates, not independently verified deployment times.

The longer view

Average concurrent Steam players · completed calendar months

Steam Charts

Source retrieved Oct 6, 2026, 03:50 PM UTC. Steam Charts samples hourly; these are averages, not monthly unique players.

View the monthly numbers
MonthAverage playersChangeRecorded peak
September 2026727.71-75.51%1,888
August 20262,971.99-41.17%6,728
July 20265,051.71+635.81%23,611
June 2026686.55-84.62%1,477
May 20264,462.93-41.59%13,311
April 20267,641.01+735.93%27,296
March 2026914.07-80.17%3,074
February 20264,610.17-35.72%11,348
January 20267,171.84+1350.43%23,599
December 2025494.46-65.62%1,015
November 20251,438.31-75.73%3,195
October 20255,925.23+908.16%19,770

Milestones that matter

Recorded evidence, with its measurement window.

01
HIGHEST RECORDED STEAM COUNT

27,296 simultaneous players

Recorded in April 2026. Steam Charts’ historical record; earlier or between-sample peaks may be missing.

02
STRONGEST MONTH IN THIS WINDOW

April 2026 · 7,641 average players

The highest monthly average among the 12 completed months displayed above.

03
LATEST COMPLETED MONTH

September 2026 averaged -75.5% versus August 2026

A comparison of sampled concurrency. It does not measure individual players gained or lost, or establish a cause.

Latest updates & announcements

From this game’s Steam announcement feed.

All announcements

Feed checked Oct 6, 2026, 06:51 PM UTC. Only Steam’s publisher/community announcement feed is used; broader gaming news is excluded.

OUR OWN RECORDS. EVERY DAY.

Daily population archive

Stored internally · averages, highs, lows and sampling coverage

2026-09-11828 max daily average2026-10-06

16 observed days. Muted bars have fewer than 18 sampled UTC hours. Empty slots mark missing days. These are averages of collected samples, not time-weighted estimates.

Daily records & coverage
Date (UTC)AverageLowHighSamplesHours covered
2026-10-0637505513519/24
2026-10-053972465314324/24
2026-10-044853026514324/24
2026-10-034683026314424/24
2026-10-024192866454324/24
2026-10-014352825994324/24
2026-09-304603276564324/24
2026-09-2946606784424/24
2026-09-285103647234324/24
2026-09-276473877873118/24
2026-09-26No observations — gap
2026-09-25No observations — gap
2026-09-24No observations — gap
2026-09-23No observations — gap
2026-09-22No observations — gap
2026-09-21No observations — gap
2026-09-20No observations — gap
2026-09-1952251055142/24 · partial
2026-09-18No observations — gap
2026-09-17No observations — gap
2026-09-1642842443842/24 · partial
2026-09-15No observations — gap
2026-09-146814649444323/24
2026-09-138284871,1564524/24
2026-09-128135521,0944524/24
2026-09-117240962148/24 · partial

Daily aggregates are retained long term. Detailed raw samples are kept for 30 days. Download daily archive CSV.

The latest pulse

Observed Steam concurrency · past 24 hours

Export CSV
551Steam players · observed samples
Oct 5, 2026, 07:25 PM UTC: 413 playersOct 5, 2026, 07:55 PM UTC: 422 playersOct 5, 2026, 08:30 PM UTC: 367 playersOct 5, 2026, 09:00 PM UTC: 367 playersOct 5, 2026, 09:35 PM UTC: 323 playersOct 5, 2026, 10:10 PM UTC: 284 playersOct 5, 2026, 10:45 PM UTC: 281 playersOct 5, 2026, 11:20 PM UTC: 257 playersOct 5, 2026, 11:50 PM UTC: 246 playersOct 6, 2026, 12:25 AM UTC: 254 playersOct 6, 2026, 12:55 AM UTC: 252 playersOct 6, 2026, 01:30 AM UTC: 260 playersOct 6, 2026, 01:48 AM UTC: 258 playersOct 6, 2026, 02:05 AM UTC: 260 playersOct 6, 2026, 02:35 AM UTC: 264 playersOct 6, 2026, 03:10 AM UTC: 242 playersOct 6, 2026, 03:45 AM UTC: 256 playersOct 6, 2026, 04:15 AM UTC: 268 playersOct 6, 2026, 04:50 AM UTC: 279 playersOct 6, 2026, 05:25 AM UTC: 266 playersOct 6, 2026, 06:00 AM UTC: 271 playersOct 6, 2026, 06:35 AM UTC: 309 playersOct 6, 2026, 07:10 AM UTC: 326 playersOct 6, 2026, 07:45 AM UTC: 331 playersOct 6, 2026, 08:20 AM UTC: 357 playersOct 6, 2026, 08:50 AM UTC: 356 playersOct 6, 2026, 09:25 AM UTC: 369 playersOct 6, 2026, 10:00 AM UTC: 385 playersOct 6, 2026, 10:35 AM UTC: 402 playersOct 6, 2026, 11:10 AM UTC: 432 playersOct 6, 2026, 11:40 AM UTC: 479 playersOct 6, 2026, 12:15 PM UTC: 503 playersOct 6, 2026, 12:50 PM UTC: 529 playersOct 6, 2026, 01:20 PM UTC: 551 playersOct 6, 2026, 01:55 PM UTC: 525 playersOct 6, 2026, 02:30 PM UTC: 523 playersOct 6, 2026, 03:05 PM UTC: 515 playersOct 6, 2026, 03:40 PM UTC: 535 playersOct 6, 2026, 04:15 PM UTC: 522 playersOct 6, 2026, 04:45 PM UTC: 517 playersOct 6, 2026, 05:20 PM UTC: 0 playersOct 6, 2026, 05:55 PM UTC: 514 playersOct 6, 2026, 06:25 PM UTC: 509 playersOct 6, 2026, 06:51 PM UTC: 504 players
Oct 5, 2026, 07:25 PM UTCOct 6, 2026, 06:51 PM UTC

Last 24 hours: 44 Steam samples, high 551, now 504. Times in UTC. Tracking since Sep 11, 2026, 04:52 PM UTC. Sampling target: every 30 minutes while the collector is running. Gaps over 45 minutes are not connected.

READ THE ROOM

Is Torchlight: Infinite still active?

The latest available observation reports 504 players running Torchlight: Infinite on Steam, recorded Oct 6, 2026, 06:51 PM UTC. Our health signal is surviving.

Steam lists this title as a multiplayer game. The app-wide count can include solo, local, idle, and online sessions; it does not establish which modes or regions are populated.

Steam only: console players and other launchers aren’t counted.

We do not infer server uptime, human-only player counts, matchmaking speed, or console population from Steam concurrency. Read the full methodology.

STEAM APP EXPLORER

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