SIGNAL FEEDAll signals
Multiplayer · STEAM APP 306130

Is The Elder Scrolls Online dead?

The Elder Scrolls Online player count, trends & update status · Steam app 306130

ALIVEHealthy

No, The Elder Scrolls Online is not dead. 10,910 people were playing on Steam at Oct 6, 2026, 06:52 PM UTC, so you should find a match without much trouble.

Busy enough. Queue times still depend on your region and mode.

10,910 on Steam now10,910 24h high−17.1 Sep vs Aug

Checked Oct 6, 2026, 06:52 PM UTC · Steam API · Steam-only count

Why Steam only?

These numbers count Steam clients running The Elder Scrolls Online right now, including solo, idle and AFK sessions. They don’t include PlayStation, Xbox, Switch, mobile, Battle.net, Epic, the EA app or other launchers, and they don’t show queue times or server status.

Direct from SteamOct 6, 2026, 06:52 PM UTC
POPULATION HEALTH & MOMENTUM

Healthy

2,500–24,999 Steam clients

7368 average players versus 8888. Source: Steam Charts monthly averages.

How this is calculated
Steam players online10,910At the recorded observation time
24h observed high10,910From 45 recorded samples
24h change+0.2%Requires a comparable sample 24h ago

The Elder Scrolls Online is a multiplayer game from The publisher. Right now 10,910 people are running it on Steam (Oct 6, 2026, 06:52 PM UTC). In September 2026 it averaged 7,368 concurrent players, down 17.1 from August 2026, with a monthly peak of 12,719. That’s a steady, healthy crowd.

COMMON QUESTIONS

Is The Elder Scrolls Online dead? FAQ

Is The Elder Scrolls Online dead in 2026?

No, The Elder Scrolls Online is not dead. 10,910 people were playing on Steam at Oct 6, 2026, 06:52 PM UTC, so you should find a match without much trouble. Our current health signal is Healthy.

How many people play The Elder Scrolls Online?

10,910 people were playing The Elder Scrolls Online on Steam at Oct 6, 2026, 06:52 PM UTC. The high over the last 24 hours was 10,910, and the September 2026 average was 7,368. Steam only: console players and other launchers aren’t counted.

Is The Elder Scrolls Online dying?

Not by our numbers. Its September 2026 average (7,368) was within range of August 2026 (8,888).

Is The Elder Scrolls Online still being updated?

No patch posts found on Steam in the last 90 days. That doesn’t prove abandonment; some studios post elsewhere. Latest publisher post: ESO’s October 2026 Survival Guide (Oct 2, 2026).

Is The Elder Scrolls Online worth playing in 2026?

If you want a crowd, you’ll find one.

Steam only: console players and other launchers aren’t counted.

UPDATE CADENCE

Is The Elder Scrolls Online still being updated?

No patch posts found on Steam in the last 90 days. That doesn’t prove abandonment; some studios post elsewhere. Latest publisher post: ESO’s October 2026 Survival Guide (Oct 2, 2026).

Dates are publication dates, not verified deployment times. We use publisher patch tags and conservative headline matches; previews and test updates are excluded.

Evidence & freshness Check each source separately
  • Player countWithin refresh window
  • Monthly historyWithin refresh window
  • Publisher feedWithin refresh window
  • Store listingWithin refresh window
  • Player reviewsWithin refresh window

Freshness describes when we collected a source, not when the game was updated. Missing data is never zero. Review samples and partial daily coverage are labeled separately; a fresh source can still be incomplete.

WHAT CHANGED?

The latest movement

  • +132 Steam players since Oct 6, 2026, 06:30 PM UTC (+1.2%). A snapshot comparison, not a daily growth rate.
  • -0.00 percentage points in overall positive reviews since Oct 5, 2026, 01:20 PM UTC. 12 net change in review total; edited or removed reviews can affect this.
  • PUBLISHER POST · PAST 7 DAYSESO’s October 2026 Survival Guide · Oct 2, 2026, 06:56 PM UTC
  • PUBLISHER POST · PAST 7 DAYSSeek Sunken Treasures during the High Seas of Tamriel Event · Sep 30, 2026, 10:22 PM UTC

Population compares consecutive observations; publisher posts use a separate seven-day window. Neither establishes why the audience changed.

DEVELOPER INVOLVEMENT

Is anyone still updating it?

Patch evidence and publisher communication, separate from population.

Latest patch evidenceNot foundNo qualifying patch announcement in the retrieved feed.
Version in that announcementNot statedOnly explicit version numbers in the latest patch headline. Not an installed build check.
Patch announcements · past 90 days0Within the retrieved Steam feed. Posts, not distinct releases.

Latest publisher post: ESO’s October 2026 Survival Guide · Oct 2, 2026

Recent patch evidence & methodology
  • No matching patch posts found.

Dates are publication dates, not verified deployment times. We use publisher patch tags and conservative headline matches; previews and test updates are excluded. Untagged updates, other storefronts and changes without announcements may be missing. An older version is not carried forward when the latest patch does not name one.

Single-player perspective: A completed game can remain excellent without frequent patches or a large concurrent audience. Quiet development does not establish abandonment, broken gameplay or loss of offline access. These signals do not lower the population rating.

Source checked Oct 6, 2026, 06:26 PM UTC · 100 retrieved Steam publisher posts. Tracked games refresh daily while the collector is running; opening a report can refresh the 30-minute cache.

THE HEALTH BRIEF

Activity, momentum, and updates.

Monthly momentum-17.1%September 2026 vs August 2026
Highest recorded concurrency49,061April 2020 · Steam Charts
Latest tagged patch announcementNot availableNo patchnotes tag in the retrieved feed items

Momentum compares completed monthly averages. Patch dates are announcement dates, not independently verified deployment times.

The longer view

Average concurrent Steam players · completed calendar months

Steam Charts

Source retrieved Oct 6, 2026, 01:45 PM UTC. Steam Charts samples hourly; these are averages, not monthly unique players.

View the monthly numbers
MonthAverage playersChangeRecorded peak
September 20267,367.55-17.10%12,719
August 20268,887.68-1.94%15,009
July 20269,063.57-7.99%15,605
June 20269,850.77-0.32%17,944
May 20269,881.91-16.90%18,062
April 202611,890.92+23.40%20,320
March 20269,635.87-2.98%17,801
February 20269,931.83+1.71%17,131
January 20269,764.86+17.73%16,807
December 20258,294.3-7.83%13,070
November 20258,998.59+2.05%15,060
October 20258,818.16+4.26%15,555

Milestones that matter

Recorded evidence, with its measurement window.

01
HIGHEST RECORDED STEAM COUNT

49,061 simultaneous players

Recorded in April 2020. Steam Charts’ historical record; earlier or between-sample peaks may be missing.

02
STRONGEST MONTH IN THIS WINDOW

April 2026 · 11,891 average players

The highest monthly average among the 12 completed months displayed above.

03
LATEST COMPLETED MONTH

September 2026 averaged -17.1% versus August 2026

A comparison of sampled concurrency. It does not measure individual players gained or lost, or establish a cause.

Latest updates & announcements

From this game’s Steam announcement feed.

All announcements

Feed checked Oct 6, 2026, 06:26 PM UTC. Only Steam’s publisher/community announcement feed is used; broader gaming news is excluded.

OUR OWN RECORDS. EVERY DAY.

Daily population archive

Stored internally · averages, highs, lows and sampling coverage

2026-09-119,555 max daily average2026-10-06

16 observed days. Muted bars have fewer than 18 sampled UTC hours. Empty slots mark missing days. These are averages of collected samples, not time-weighted estimates.

Daily records & coverage
Date (UTC)AverageLowHighSamplesHours covered
2026-10-067,3355,24610,9103619/24
2026-10-057,6445,28910,8904324/24
2026-10-049,5556,79112,9354324/24
2026-10-039,1746,42212,5094424/24
2026-10-027,7715,25410,9494324/24
2026-10-017,6475,28710,8434324/24
2026-09-307,3784,88111,1494324/24
2026-09-297,228010,5814424/24
2026-09-286,4802,14511,6624324/24
2026-09-278,4465,74810,8483118/24
2026-09-26No observations — gap
2026-09-25No observations — gap
2026-09-24No observations — gap
2026-09-23No observations — gap
2026-09-22No observations — gap
2026-09-21No observations — gap
2026-09-20No observations — gap
2026-09-195,9075,5926,09042/24 · partial
2026-09-18No observations — gap
2026-09-17No observations — gap
2026-09-166,1365,7966,32042/24 · partial
2026-09-15No observations — gap
2026-09-145,8202,00510,4034323/24
2026-09-138,8546,36511,8114524/24
2026-09-128,4146,03111,2444524/24
2026-09-119,0767,80610,125148/24 · partial

Daily aggregates are retained long term. Detailed raw samples are kept for 30 days. Download daily archive CSV.

The latest pulse

Observed Steam concurrency · past 24 hours

Export CSV
10,910Steam players · observed samples
Oct 5, 2026, 07:25 PM UTC: 10,672 playersOct 5, 2026, 07:55 PM UTC: 10,465 playersOct 5, 2026, 08:30 PM UTC: 10,066 playersOct 5, 2026, 09:00 PM UTC: 9,494 playersOct 5, 2026, 09:35 PM UTC: 8,766 playersOct 5, 2026, 10:10 PM UTC: 8,293 playersOct 5, 2026, 10:45 PM UTC: 7,971 playersOct 5, 2026, 11:20 PM UTC: 7,777 playersOct 5, 2026, 11:50 PM UTC: 7,736 playersOct 6, 2026, 12:25 AM UTC: 7,675 playersOct 6, 2026, 12:55 AM UTC: 7,700 playersOct 6, 2026, 01:30 AM UTC: 7,636 playersOct 6, 2026, 01:46 AM UTC: 7,532 playersOct 6, 2026, 02:05 AM UTC: 7,526 playersOct 6, 2026, 02:35 AM UTC: 7,332 playersOct 6, 2026, 03:10 AM UTC: 7,009 playersOct 6, 2026, 03:45 AM UTC: 6,591 playersOct 6, 2026, 04:15 AM UTC: 6,281 playersOct 6, 2026, 04:50 AM UTC: 5,961 playersOct 6, 2026, 05:25 AM UTC: 5,511 playersOct 6, 2026, 06:00 AM UTC: 5,368 playersOct 6, 2026, 06:35 AM UTC: 5,263 playersOct 6, 2026, 07:10 AM UTC: 5,270 playersOct 6, 2026, 07:45 AM UTC: 5,246 playersOct 6, 2026, 08:20 AM UTC: 5,371 playersOct 6, 2026, 08:50 AM UTC: 5,505 playersOct 6, 2026, 09:25 AM UTC: 5,673 playersOct 6, 2026, 10:00 AM UTC: 5,734 playersOct 6, 2026, 10:35 AM UTC: 6,072 playersOct 6, 2026, 11:10 AM UTC: 6,246 playersOct 6, 2026, 11:40 AM UTC: 6,521 playersOct 6, 2026, 12:15 PM UTC: 6,689 playersOct 6, 2026, 12:50 PM UTC: 6,888 playersOct 6, 2026, 01:20 PM UTC: 7,294 playersOct 6, 2026, 01:55 PM UTC: 7,577 playersOct 6, 2026, 02:30 PM UTC: 7,899 playersOct 6, 2026, 03:05 PM UTC: 8,341 playersOct 6, 2026, 03:40 PM UTC: 8,765 playersOct 6, 2026, 04:15 PM UTC: 9,083 playersOct 6, 2026, 04:45 PM UTC: 9,644 playersOct 6, 2026, 05:20 PM UTC: 9,981 playersOct 6, 2026, 05:55 PM UTC: 10,480 playersOct 6, 2026, 06:25 PM UTC: 10,690 playersOct 6, 2026, 06:30 PM UTC: 10,778 playersOct 6, 2026, 06:52 PM UTC: 10,910 players
Oct 5, 2026, 07:25 PM UTCOct 6, 2026, 06:52 PM UTC

Last 24 hours: 45 Steam samples, high 10,910, now 10,910. Times in UTC. Tracking since Sep 11, 2026, 04:52 PM UTC. Sampling target: every 30 minutes while the collector is running. Gaps over 45 minutes are not connected.

READ THE ROOM

Is The Elder Scrolls Online still active?

The latest available observation reports 10,910 players running The Elder Scrolls® Online on Steam, recorded Oct 6, 2026, 06:52 PM UTC. Our health signal is healthy.

Steam lists this title as a multiplayer game. The app-wide count can include solo, local, idle, and online sessions; it does not establish which modes or regions are populated.

Steam only: console players and other launchers aren’t counted.

We do not infer server uptime, human-only player counts, matchmaking speed, or console population from Steam concurrency. Read the full methodology.

STEAM APP EXPLORER

Check any Steam game.

Enter a Steam App ID to fetch its current player count directly from Steam.

Find the ID in a Steam store URL: store.steampowered.com/app/730/. Counts cover Steam only.