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Multiplayer · STEAM APP 1913120

Is Tears of Metal dead?

Tears of Metal player count, trends & update status · Steam app 1913120

SurvivingCooling off · -76.3%Compare game
COOLING OFFSurviving · Cooling off

Not dead yet, but Tears of Metal is shrinking: Steam averages fell 76.3 (September 2026 vs August 2026) to 224. 495 were on at Oct 6, 2026, 06:52 PM UTC.

A drop is not a death certificate. We don’t predict shutdowns.

495 on Steam now495 24h high−76.3 Sep vs Aug

Checked Oct 6, 2026, 06:52 PM UTC · Steam API · Steam-only count

Why Steam only?

These numbers count Steam clients running Tears of Metal right now, including solo, idle and AFK sessions. They don’t include PlayStation, Xbox, Switch, mobile, Battle.net, Epic, the EA app or other launchers, and they don’t show queue times or server status.

Direct from SteamOct 6, 2026, 06:52 PM UTC
POPULATION HEALTH & MOMENTUM

Surviving

Fewer than 2,500 Steam clients

Cooling off · -76.3% · September 2026 vs August 2026
A lower comparison-period average is not a shutdown or a prediction that the game is dying.

224 average players versus 946. Source: Steam Charts monthly averages.

How this is calculated
Steam players online495At the recorded observation time
24h observed high495From 44 recorded samples
24h change+3.1%Requires a comparable sample 24h ago

Tears of Metal is a multiplayer game from The publisher. Right now 495 people are running it on Steam (Oct 6, 2026, 06:52 PM UTC). In September 2026 it averaged 224 concurrent players, down 76.3 from August 2026, with a monthly peak of 639. That’s a cool-down, not a collapse. Big launches always settle.

COMMON QUESTIONS

Is Tears of Metal dead? FAQ

Is Tears of Metal dead in 2026?

Not dead yet, but Tears of Metal is shrinking: Steam averages fell 76.3 (September 2026 vs August 2026) to 224. 495 were on at Oct 6, 2026, 06:52 PM UTC. Our current health signal is Surviving, with a cooling-off tag.

How many people play Tears of Metal?

495 people were playing Tears of Metal on Steam at Oct 6, 2026, 06:52 PM UTC. The high over the last 24 hours was 495, and the September 2026 average was 224. Steam only: console players and other launchers aren’t counted.

Is Tears of Metal dying?

Its Steam average fell 76.3 from August 2026 to September 2026. That’s a cool-down, and we don’t treat it as a death sentence. 495 were still playing at Oct 6, 2026, 06:52 PM UTC.

Is Tears of Metal still being updated?

Yes, regularly. 8 patch posts in the last 90 days; latest: Patch Notes - 2026-09-30 - v0.17.60380 (Sep 30, 2026).

Is Tears of Metal worth playing in 2026?

If you want a crowd, play at the busy hours. It also has a single-player mode, so the player count matters less if you play solo.

Steam only: console players and other launchers aren’t counted.

UPDATE CADENCE

Is Tears of Metal still being updated?

Yes, regularly. 8 patch posts in the last 90 days; latest: Patch Notes - 2026-09-30 - v0.17.60380 (Sep 30, 2026).

Dates are publication dates, not verified deployment times. We use publisher patch tags and conservative headline matches; previews and test updates are excluded.

Evidence & freshness Check each source separately
  • Player countWithin refresh window
  • Monthly historyWithin refresh window
  • Publisher feedWithin refresh window
  • Store listingWithin refresh window
  • Player reviewsWithin refresh window

Freshness describes when we collected a source, not when the game was updated. Missing data is never zero. Review samples and partial daily coverage are labeled separately; a fresh source can still be incomplete.

WHAT CHANGED?

The latest movement

  • +6 Steam players since Oct 6, 2026, 06:25 PM UTC (+1.2%). A snapshot comparison, not a daily growth rate.
  • +0.10 percentage points in overall positive reviews since Oct 5, 2026, 03:10 PM UTC. 11 net change in review total; edited or removed reviews can affect this.
  • PATCH · PAST 7 DAYSPatch Notes - 2026-09-30 - v0.17.60380 · Sep 30, 2026, 02:56 PM UTC

Population compares consecutive observations; publisher posts use a separate seven-day window. Neither establishes why the audience changed.

THE SINGLE-PLAYER PERSPECTIVE

Worth playing on your own?

Steam lists both single-player and multiplayer modes. The population signal concerns activity; this section adds the solo perspective.

Steam review totals86% positive2,614 reviews · all languages and purchase types
New reviews · last 30 days82% positive147 reviews · Comparable monthly trend unavailable
Store availabilityListing verifiedSteam US · Store page available · Check store & system requirements

Review percentages describe recommendations, not technical reliability. Recent sentiment uses up to 500 newest reviews; a month-to-month comparison requires complete coverage and at least 20 reviews in each period. An available store listing does not prove offline access, server uptime or purchase availability in every country.

Store checked Oct 6, 2026, 03:40 PM UTC. Reviews checked Oct 6, 2026, 03:40 PM UTC. Read player reviews. See developer involvement below for patch evidence; a finished game does not need ongoing updates.

DEVELOPER INVOLVEMENT

Is anyone still updating it?

Patch evidence and publisher communication, separate from population.

Latest patch evidenceSep 30, 2026Patch Notes - 2026-09-30 - v0.17.60380 · Publisher patchnotes tag
Version in that announcement0.17.60380Only explicit version numbers in the latest patch headline. Not an installed build check.
Patch announcements · past 90 days8Within the retrieved Steam feed. Posts, not distinct releases.

Latest publisher post: Patch Notes - 2026-09-30 - v0.17.60380 · Sep 30, 2026

Recent patch evidence & methodology

Dates are publication dates, not verified deployment times. We use publisher patch tags and conservative headline matches; previews and test updates are excluded. Untagged updates, other storefronts and changes without announcements may be missing. An older version is not carried forward when the latest patch does not name one.

Single-player perspective: A completed game can remain excellent without frequent patches or a large concurrent audience. Quiet development does not establish abandonment, broken gameplay or loss of offline access. These signals do not lower the population rating.

Source checked Oct 6, 2026, 06:52 PM UTC · 35 retrieved Steam publisher posts. Tracked games refresh daily while the collector is running; opening a report can refresh the 30-minute cache.

THE HEALTH BRIEF

Activity, momentum, and updates.

Monthly momentum-76.3%September 2026 vs August 2026
Highest recorded concurrency6,239July 2026 · Steam Charts
Latest tagged patch announcementSep 30, 2026Patch Notes - 2026-09-30 - v0.17.60380

Momentum compares completed monthly averages. Patch dates are announcement dates, not independently verified deployment times.

The longer view

Average concurrent Steam players · completed calendar months

Steam Charts

Source retrieved Oct 6, 2026, 03:40 PM UTC. Steam Charts samples hourly; these are averages, not monthly unique players.

View the monthly numbers
MonthAverage playersChangeRecorded peak
September 2026223.92-76.32%639
August 2026945.82-69.85%3,693
July 20263,137.35—6,239

Milestones that matter

Recorded evidence, with its measurement window.

01
HIGHEST RECORDED STEAM COUNT

6,239 simultaneous players

Recorded in July 2026. Steam Charts’ historical record; earlier or between-sample peaks may be missing.

02
STRONGEST MONTH IN THIS WINDOW

July 2026 · 3,137 average players

The highest monthly average among the 3 completed months displayed above.

03
LATEST COMPLETED MONTH

September 2026 averaged -76.3% versus August 2026

A comparison of sampled concurrency. It does not measure individual players gained or lost, or establish a cause.

Latest updates & announcements

From this game’s Steam announcement feed.

All announcements

Feed checked Oct 6, 2026, 06:52 PM UTC. Only Steam’s publisher/community announcement feed is used; broader gaming news is excluded.

OUR OWN RECORDS. EVERY DAY.

Daily population archive

Stored internally · averages, highs, lows and sampling coverage

2026-09-11469 max daily average2026-10-06

16 observed days. Muted bars have fewer than 18 sampled UTC hours. Empty slots mark missing days. These are averages of collected samples, not time-weighted estimates.

Daily records & coverage
Date (UTC)AverageLowHighSamplesHours covered
2026-10-063312014953519/24
2026-10-053391765424324/24
2026-10-044693196374324/24
2026-10-033842285984424/24
2026-10-022321203884324/24
2026-10-01139662524324/24
2026-09-30124612194324/24
2026-09-29130712124424/24
2026-09-28143702164324/24
2026-09-272201373063118/24
2026-09-26No observations — gap
2026-09-25No observations — gap
2026-09-24No observations — gap
2026-09-23No observations — gap
2026-09-22No observations — gap
2026-09-21No observations — gap
2026-09-20No observations — gap
2026-09-1922319423742/24 · partial
2026-09-18No observations — gap
2026-09-17No observations — gap
2026-09-1621720822642/24 · partial
2026-09-15No observations — gap
2026-09-14206983144323/24
2026-09-132951834254524/24
2026-09-122661593664524/24
2026-09-11286235318148/24 · partial

Daily aggregates are retained long term. Detailed raw samples are kept for 30 days. Download daily archive CSV.

The latest pulse

Observed Steam concurrency · past 24 hours

Export CSV
495Steam players · observed samples
Oct 5, 2026, 07:25 PM UTC: 474 playersOct 5, 2026, 07:55 PM UTC: 477 playersOct 5, 2026, 08:30 PM UTC: 448 playersOct 5, 2026, 09:00 PM UTC: 390 playersOct 5, 2026, 09:35 PM UTC: 412 playersOct 5, 2026, 10:10 PM UTC: 385 playersOct 5, 2026, 10:45 PM UTC: 379 playersOct 5, 2026, 11:20 PM UTC: 315 playersOct 5, 2026, 11:50 PM UTC: 323 playersOct 6, 2026, 12:25 AM UTC: 363 playersOct 6, 2026, 12:55 AM UTC: 359 playersOct 6, 2026, 01:30 AM UTC: 391 playersOct 6, 2026, 01:48 AM UTC: 402 playersOct 6, 2026, 02:05 AM UTC: 392 playersOct 6, 2026, 02:35 AM UTC: 402 playersOct 6, 2026, 03:10 AM UTC: 392 playersOct 6, 2026, 03:45 AM UTC: 381 playersOct 6, 2026, 04:15 AM UTC: 342 playersOct 6, 2026, 04:50 AM UTC: 283 playersOct 6, 2026, 05:25 AM UTC: 249 playersOct 6, 2026, 06:00 AM UTC: 232 playersOct 6, 2026, 06:35 AM UTC: 209 playersOct 6, 2026, 07:10 AM UTC: 210 playersOct 6, 2026, 07:45 AM UTC: 215 playersOct 6, 2026, 08:20 AM UTC: 201 playersOct 6, 2026, 08:50 AM UTC: 209 playersOct 6, 2026, 09:25 AM UTC: 208 playersOct 6, 2026, 10:00 AM UTC: 217 playersOct 6, 2026, 10:35 AM UTC: 223 playersOct 6, 2026, 11:10 AM UTC: 231 playersOct 6, 2026, 11:40 AM UTC: 233 playersOct 6, 2026, 12:15 PM UTC: 269 playersOct 6, 2026, 12:50 PM UTC: 318 playersOct 6, 2026, 01:20 PM UTC: 343 playersOct 6, 2026, 01:55 PM UTC: 348 playersOct 6, 2026, 02:30 PM UTC: 352 playersOct 6, 2026, 03:05 PM UTC: 391 playersOct 6, 2026, 03:40 PM UTC: 406 playersOct 6, 2026, 04:15 PM UTC: 436 playersOct 6, 2026, 04:45 PM UTC: 459 playersOct 6, 2026, 05:20 PM UTC: 452 playersOct 6, 2026, 05:55 PM UTC: 486 playersOct 6, 2026, 06:25 PM UTC: 489 playersOct 6, 2026, 06:52 PM UTC: 495 players
Oct 5, 2026, 07:25 PM UTCOct 6, 2026, 06:52 PM UTC

Last 24 hours: 44 Steam samples, high 495, now 495. Times in UTC. Tracking since Sep 11, 2026, 04:52 PM UTC. Sampling target: every 30 minutes while the collector is running. Gaps over 45 minutes are not connected.

READ THE ROOM

Is Tears of Metal still active?

The latest available observation reports 495 players running Tears of Metal on Steam, recorded Oct 6, 2026, 06:52 PM UTC. Our health signal is surviving.

Steam lists this title as a multiplayer game. The app-wide count can include solo, local, idle, and online sessions; it does not establish which modes or regions are populated.

Steam only: console players and other launchers aren’t counted.

We do not infer server uptime, human-only player counts, matchmaking speed, or console population from Steam concurrency. Read the full methodology.

STEAM APP EXPLORER

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