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Multiplayer · STEAM APP 2072560

Is DRAGON BALL GEKISHIN SQUADRA dead?

DRAGON BALL GEKISHIN SQUADRA player count, trends & update status · Steam app 2072560

SurvivingCompare game
SMALL BUT BREATHINGSurviving

Not dead, just small. DRAGON BALL GEKISHIN SQUADRA had 1,135 players on Steam at Oct 6, 2026, 06:52 PM UTC, peaking at 1,273 in the last 24 hours.

Bring friends or play at peak hours. The 24h chart shows when.

1,135 on Steam now1,273 24h high+24.2 Sep vs Aug

Checked Oct 6, 2026, 06:52 PM UTC · Steam API · Steam-only count

Why Steam only?

These numbers count Steam clients running DRAGON BALL GEKISHIN SQUADRA right now, including solo, idle and AFK sessions. They don’t include PlayStation, Xbox, Switch, mobile, Battle.net, Epic, the EA app or other launchers, and they don’t show queue times or server status.

Direct from SteamOct 6, 2026, 06:52 PM UTC
POPULATION HEALTH & MOMENTUM

Surviving

Fewer than 2,500 Steam clients

1386 average players versus 1116. Source: Steam Charts monthly averages.

How this is calculated
Steam players online1,135At the recorded observation time
24h observed high1,273From 44 recorded samples
24h change-2.2%Requires a comparable sample 24h ago

DRAGON BALL GEKISHIN SQUADRA is a multiplayer game from The publisher. Right now 1,135 people are running it on Steam (Oct 6, 2026, 06:52 PM UTC). In September 2026 it averaged 1,386 concurrent players, up 24.2 from August 2026, with a monthly peak of 4,267. It’s a small community, so play at the busy hours below.

COMMON QUESTIONS

Is DRAGON BALL GEKISHIN SQUADRA dead? FAQ

Is DRAGON BALL GEKISHIN SQUADRA dead in 2026?

Not dead, just small. DRAGON BALL GEKISHIN SQUADRA had 1,135 players on Steam at Oct 6, 2026, 06:52 PM UTC, peaking at 1,273 in the last 24 hours. Our current health signal is Surviving.

How many people play DRAGON BALL GEKISHIN SQUADRA?

1,135 people were playing DRAGON BALL GEKISHIN SQUADRA on Steam at Oct 6, 2026, 06:52 PM UTC. The high over the last 24 hours was 1,273, and the September 2026 average was 1,386. Steam only: console players and other launchers aren’t counted.

Is DRAGON BALL GEKISHIN SQUADRA dying?

Not by our numbers. Its September 2026 average (1,386) was within range of August 2026 (1,116).

Is DRAGON BALL GEKISHIN SQUADRA still being updated?

No patch posts found on Steam in the last 90 days. That doesn’t prove abandonment; some studios post elsewhere. Latest publisher post: Super Saiyan God SS Vegeta and New Customizations Are Here! (Sep 30, 2026).

Is DRAGON BALL GEKISHIN SQUADRA worth playing in 2026?

If you want a crowd, play at the busy hours.

Steam only: console players and other launchers aren’t counted.

UPDATE CADENCE

Is DRAGON BALL GEKISHIN SQUADRA still being updated?

No patch posts found on Steam in the last 90 days. That doesn’t prove abandonment; some studios post elsewhere. Latest publisher post: Super Saiyan God SS Vegeta and New Customizations Are Here! (Sep 30, 2026).

Dates are publication dates, not verified deployment times. We use publisher patch tags and conservative headline matches; previews and test updates are excluded.

Evidence & freshness Check each source separately
  • Player countWithin refresh window
  • Monthly historyWithin refresh window
  • Publisher feedWithin refresh window
  • Store listingWithin refresh window
  • Player reviewsWithin refresh window

Freshness describes when we collected a source, not when the game was updated. Missing data is never zero. Review samples and partial daily coverage are labeled separately; a fresh source can still be incomplete.

WHAT CHANGED?

The latest movement

  • +30 Steam players since Oct 6, 2026, 06:25 PM UTC (+2.7%). A snapshot comparison, not a daily growth rate.
  • -0.00 percentage points in overall positive reviews since Oct 5, 2026, 03:20 PM UTC. 5 net change in review total; edited or removed reviews can affect this.
  • PUBLISHER POST · PAST 7 DAYSSuper Saiyan God SS Vegeta and New Customizations Are Here! · Sep 30, 2026, 07:15 AM UTC

Population compares consecutive observations; publisher posts use a separate seven-day window. Neither establishes why the audience changed.

DEVELOPER INVOLVEMENT

Is anyone still updating it?

Patch evidence and publisher communication, separate from population.

Latest patch evidenceDec 24, 2025"Legendary Super Saiyan Broly" arrived! & Season 2.4 Patch Notes Released · Update headline (automatically identified)
Version in that announcementNot statedOnly explicit version numbers in the latest patch headline. Not an installed build check.
Patch announcements · past 90 days0Within the retrieved Steam feed. Posts, not distinct releases.

Latest publisher post: Super Saiyan God SS Vegeta and New Customizations Are Here! · Sep 30, 2026

Recent patch evidence & methodology

Dates are publication dates, not verified deployment times. We use publisher patch tags and conservative headline matches; previews and test updates are excluded. Untagged updates, other storefronts and changes without announcements may be missing. An older version is not carried forward when the latest patch does not name one.

Single-player perspective: A completed game can remain excellent without frequent patches or a large concurrent audience. Quiet development does not establish abandonment, broken gameplay or loss of offline access. These signals do not lower the population rating.

Source checked Oct 6, 2026, 06:52 PM UTC · 22 retrieved Steam publisher posts. Tracked games refresh daily while the collector is running; opening a report can refresh the 30-minute cache.

THE HEALTH BRIEF

Activity, momentum, and updates.

Monthly momentum+24.2%September 2026 vs August 2026
Highest recorded concurrency13,823September 2025 · Steam Charts
Latest tagged patch announcementSep 12, 2025Notice Regarding Known Issues

Momentum compares completed monthly averages. Patch dates are announcement dates, not independently verified deployment times.

The longer view

Average concurrent Steam players · completed calendar months

Steam Charts

Source retrieved Oct 6, 2026, 03:55 PM UTC. Steam Charts samples hourly; these are averages, not monthly unique players.

View the monthly numbers
MonthAverage playersChangeRecorded peak
September 20261,386.23+24.22%4,267
August 20261,115.98-6.02%1,941
July 20261,187.47+11.57%2,480
June 20261,064.29-23.67%1,578
May 20261,394.31-7.59%2,955
April 20261,508.87+12.81%2,693
March 20261,337.55-4.79%3,650
February 20261,404.79-16.06%2,602
January 20261,673.61+18.54%3,928
December 20251,411.88-6.52%2,547
November 20251,510.4-41.53%2,625
October 20252,583.09-57.15%5,300

Milestones that matter

Recorded evidence, with its measurement window.

01
HIGHEST RECORDED STEAM COUNT

13,823 simultaneous players

Recorded in September 2025. Steam Charts’ historical record; earlier or between-sample peaks may be missing.

02
STRONGEST MONTH IN THIS WINDOW

October 2025 · 2,583 average players

The highest monthly average among the 12 completed months displayed above.

03
LATEST COMPLETED MONTH

September 2026 averaged +24.2% versus August 2026

A comparison of sampled concurrency. It does not measure individual players gained or lost, or establish a cause.

Latest updates & announcements

From this game’s Steam announcement feed.

All announcements

Feed checked Oct 6, 2026, 06:52 PM UTC. Only Steam’s publisher/community announcement feed is used; broader gaming news is excluded.

OUR OWN RECORDS. EVERY DAY.

Daily population archive

Stored internally · averages, highs, lows and sampling coverage

2026-09-112,629 max daily average2026-10-06

16 observed days. Muted bars have fewer than 18 sampled UTC hours. Empty slots mark missing days. These are averages of collected samples, not time-weighted estimates.

Daily records & coverage
Date (UTC)AverageLowHighSamplesHours covered
2026-10-068735071,2053519/24
2026-10-059935161,4184324/24
2026-10-041,2837761,5974324/24
2026-10-031,33001,7044424/24
2026-10-021,3297961,8084324/24
2026-10-011,4018282,1154324/24
2026-09-301,6468422,2694324/24
2026-09-2991801,3404424/24
2026-09-281,0765971,5374324/24
2026-09-271,3328581,7203118/24
2026-09-26No observations — gap
2026-09-25No observations — gap
2026-09-24No observations — gap
2026-09-23No observations — gap
2026-09-22No observations — gap
2026-09-21No observations — gap
2026-09-20No observations — gap
2026-09-191,4581,3231,54342/24 · partial
2026-09-18No observations — gap
2026-09-17No observations — gap
2026-09-161,6581,5941,70942/24 · partial
2026-09-15No observations — gap
2026-09-141,5879322,2014323/24
2026-09-132,0951,3402,6804524/24
2026-09-122,2921,4912,8874524/24
2026-09-112,6292,4652,809148/24 · partial

Daily aggregates are retained long term. Detailed raw samples are kept for 30 days. Download daily archive CSV.

The latest pulse

Observed Steam concurrency · past 24 hours

Export CSV
1,273Steam players · observed samples
Oct 5, 2026, 07:25 PM UTC: 1,170 playersOct 5, 2026, 07:55 PM UTC: 1,258 playersOct 5, 2026, 08:30 PM UTC: 1,253 playersOct 5, 2026, 09:00 PM UTC: 1,260 playersOct 5, 2026, 09:35 PM UTC: 1,273 playersOct 5, 2026, 10:10 PM UTC: 1,215 playersOct 5, 2026, 10:45 PM UTC: 1,207 playersOct 5, 2026, 11:20 PM UTC: 1,191 playersOct 5, 2026, 11:50 PM UTC: 1,181 playersOct 6, 2026, 12:25 AM UTC: 1,197 playersOct 6, 2026, 12:55 AM UTC: 1,185 playersOct 6, 2026, 01:30 AM UTC: 1,205 playersOct 6, 2026, 01:47 AM UTC: 1,186 playersOct 6, 2026, 02:05 AM UTC: 1,169 playersOct 6, 2026, 02:35 AM UTC: 1,086 playersOct 6, 2026, 03:10 AM UTC: 1,049 playersOct 6, 2026, 03:45 AM UTC: 1,015 playersOct 6, 2026, 04:15 AM UTC: 976 playersOct 6, 2026, 04:50 AM UTC: 918 playersOct 6, 2026, 05:25 AM UTC: 783 playersOct 6, 2026, 06:00 AM UTC: 730 playersOct 6, 2026, 06:35 AM UTC: 734 playersOct 6, 2026, 07:10 AM UTC: 699 playersOct 6, 2026, 07:45 AM UTC: 593 playersOct 6, 2026, 08:20 AM UTC: 564 playersOct 6, 2026, 08:50 AM UTC: 575 playersOct 6, 2026, 09:25 AM UTC: 525 playersOct 6, 2026, 10:00 AM UTC: 518 playersOct 6, 2026, 10:35 AM UTC: 507 playersOct 6, 2026, 11:10 AM UTC: 567 playersOct 6, 2026, 11:40 AM UTC: 626 playersOct 6, 2026, 12:15 PM UTC: 647 playersOct 6, 2026, 12:50 PM UTC: 728 playersOct 6, 2026, 01:20 PM UTC: 791 playersOct 6, 2026, 01:55 PM UTC: 825 playersOct 6, 2026, 02:30 PM UTC: 869 playersOct 6, 2026, 03:05 PM UTC: 935 playersOct 6, 2026, 03:40 PM UTC: 977 playersOct 6, 2026, 04:15 PM UTC: 990 playersOct 6, 2026, 04:45 PM UTC: 1,074 playersOct 6, 2026, 05:20 PM UTC: 1,027 playersOct 6, 2026, 05:55 PM UTC: 1,043 playersOct 6, 2026, 06:25 PM UTC: 1,105 playersOct 6, 2026, 06:52 PM UTC: 1,135 players
Oct 5, 2026, 07:25 PM UTCOct 6, 2026, 06:52 PM UTC

Last 24 hours: 44 Steam samples, high 1,273, now 1,135. Times in UTC. Tracking since Sep 11, 2026, 04:52 PM UTC. Sampling target: every 30 minutes while the collector is running. Gaps over 45 minutes are not connected.

READ THE ROOM

Is DRAGON BALL GEKISHIN SQUADRA still active?

The latest available observation reports 1,135 players running DRAGON BALL GEKISHIN SQUADRA on Steam, recorded Oct 6, 2026, 06:52 PM UTC. Our health signal is surviving.

Steam lists this title as a multiplayer game. The app-wide count can include solo, local, idle, and online sessions; it does not establish which modes or regions are populated.

Steam only: console players and other launchers aren’t counted.

We do not infer server uptime, human-only player counts, matchmaking speed, or console population from Steam concurrency. Read the full methodology.

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Find the ID in a Steam store URL: store.steampowered.com/app/730/. Counts cover Steam only.