
Is BOMBANANA! dead?
BOMBANANA! player count, trends & update status · Steam app 4656000
Not dead, just small. BOMBANANA! had 2,180 players on Steam at Oct 6, 2026, 06:52 PM UTC, peaking at 4,156 in the last 24 hours.
Bring friends or play at peak hours. The 24h chart shows when.
Checked Oct 6, 2026, 06:52 PM UTC · Steam API · Steam-only count
Why Steam only?
These numbers count Steam clients running BOMBANANA! right now, including solo, idle and AFK sessions. They don’t include PlayStation, Xbox, Switch, mobile, Battle.net, Epic, the EA app or other launchers, and they don’t show queue times or server status.
Surviving
Fewer than 2,500 Steam clients
Population signals describe Steam activity, not queue quality or global player counts.
BOMBANANA! is a multiplayer game from The publisher. Right now 2,180 people are running it on Steam (Oct 6, 2026, 06:52 PM UTC). It’s a small community, so play at the busy hours below.
Is BOMBANANA! dead? FAQ
Is BOMBANANA! dead in 2026?
Not dead, just small. BOMBANANA! had 2,180 players on Steam at Oct 6, 2026, 06:52 PM UTC, peaking at 4,156 in the last 24 hours. Our current health signal is Surviving.
How many people play BOMBANANA!?
2,180 people were playing BOMBANANA! on Steam at Oct 6, 2026, 06:52 PM UTC. The high over the last 24 hours was 4,156. Steam only: console players and other launchers aren’t counted.
Is BOMBANANA! dying?
Not by our numbers. 2,180 were on Steam at Oct 6, 2026, 06:52 PM UTC.
Is BOMBANANA! still being updated?
Yes, occasionally. Latest patch post: v1.0.2 UPDATE (Sep 10, 2026).
Is BOMBANANA! worth playing in 2026?
If you want a crowd, play at the busy hours.
Steam only: console players and other launchers aren’t counted.
Is BOMBANANA! still being updated?
Yes, occasionally. Latest patch post: v1.0.2 UPDATE (Sep 10, 2026).
Dates are publication dates, not verified deployment times. We use publisher patch tags and conservative headline matches; previews and test updates are excluded.
Evidence & freshness Check each source separately
- Player countWithin refresh window
- Monthly historyUnavailable
- Publisher feedWithin refresh window
- Store listingWithin refresh window
- Player reviewsWithin refresh window
Freshness describes when we collected a source, not when the game was updated. Missing data is never zero. Review samples and partial daily coverage are labeled separately; a fresh source can still be incomplete.
The latest movement
- -61 Steam players since Oct 6, 2026, 06:25 PM UTC (-2.7%). A snapshot comparison, not a daily growth rate.
- -0.01 percentage points in overall positive reviews since Oct 5, 2026, 03:55 AM UTC. 42 net change in review total; edited or removed reviews can affect this.
Population compares consecutive observations; publisher posts use a separate seven-day window. Neither establishes why the audience changed.
Is anyone still updating it?
Patch evidence and publisher communication, separate from population.
Latest publisher post: 1 MILLION MONKEYS! · Sep 18, 2026
Recent patch evidence & methodology
- Sep 10, 2026 · v1.0.2 UPDATE Publisher patchnotes tag
- Sep 3, 2026 · 🔥Hotfix v1.0.1 & THANK YOU MONKEYS! Update headline (automatically identified)
- Jun 16, 2026 · Hot Fix Publisher patchnotes tag
Dates are publication dates, not verified deployment times. We use publisher patch tags and conservative headline matches; previews and test updates are excluded. Untagged updates, other storefronts and changes without announcements may be missing. An older version is not carried forward when the latest patch does not name one.
Single-player perspective: A completed game can remain excellent without frequent patches or a large concurrent audience. Quiet development does not establish abandonment, broken gameplay or loss of offline access. These signals do not lower the population rating.
Source checked Oct 6, 2026, 06:30 PM UTC · 17 retrieved Steam publisher posts. Tracked games refresh daily while the collector is running; opening a report can refresh the 30-minute cache.
Activity, momentum, and updates.
Momentum compares completed monthly averages. Patch dates are announcement dates, not independently verified deployment times.
The longer view
Average concurrent Steam players · completed calendar months
We don’t fill missing history with estimates. Recent observations are shown separately below.
Milestones that matter
Recorded evidence, with its measurement window.
No verified historical milestones are available from the connected source.
Latest updates & announcements
From this game’s Steam announcement feed.
1 MILLION MONKEYS!
Sep 102026PATCH NOTESv1.0.2 UPDATE
Sep 102026ANNOUNCEMENTDUMBANANA!
Sep 92026ANNOUNCEMENT12 hours left to get our discount!
Sep 72026ANNOUNCEMENT500,000 MONKEYS!
Feed checked Oct 6, 2026, 06:30 PM UTC. Only Steam’s publisher/community announcement feed is used; broader gaming news is excluded.
Daily population archive
Stored internally · averages, highs, lows and sampling coverage
16 observed days. Muted bars have fewer than 18 sampled UTC hours. Empty slots mark missing days. These are averages of collected samples, not time-weighted estimates.
Daily records & coverage
| Date (UTC) | Average | Low | High | Samples | Hours covered |
|---|---|---|---|---|---|
| 2026-10-06 | 1,957 | 1,040 | 4,156 | 35 | 19/24 |
| 2026-10-05 | 2,210 | 1,088 | 4,565 | 43 | 24/24 |
| 2026-10-04 | 3,148 | 1,854 | 5,978 | 43 | 24/24 |
| 2026-10-03 | 3,393 | 1,778 | 6,380 | 44 | 24/24 |
| 2026-10-02 | 2,638 | 1,310 | 5,666 | 43 | 24/24 |
| 2026-10-01 | 2,344 | 1,306 | 5,274 | 43 | 24/24 |
| 2026-09-30 | 2,209 | 1,033 | 4,922 | 43 | 24/24 |
| 2026-09-29 | 1,933 | 0 | 4,611 | 44 | 24/24 |
| 2026-09-28 | 2,285 | 1,074 | 4,901 | 43 | 24/24 |
| 2026-09-27 | 3,915 | 1,932 | 7,025 | 31 | 18/24 |
| 2026-09-26 | No observations — gap | ||||
| 2026-09-25 | No observations — gap | ||||
| 2026-09-24 | No observations — gap | ||||
| 2026-09-23 | No observations — gap | ||||
| 2026-09-22 | No observations — gap | ||||
| 2026-09-21 | No observations — gap | ||||
| 2026-09-20 | No observations — gap | ||||
| 2026-09-19 | 3,288 | 3,266 | 3,311 | 4 | 2/24 · partial |
| 2026-09-18 | No observations — gap | ||||
| 2026-09-17 | No observations — gap | ||||
| 2026-09-16 | 2,476 | 2,313 | 2,622 | 4 | 2/24 · partial |
| 2026-09-15 | No observations — gap | ||||
| 2026-09-14 | 3,499 | 1,415 | 8,288 | 43 | 23/24 |
| 2026-09-13 | 5,851 | 3,163 | 11,778 | 45 | 24/24 |
| 2026-09-12 | 6,846 | 3,810 | 14,454 | 45 | 24/24 |
| 2026-09-11 | 5,793 | 0 | 8,183 | 14 | 8/24 · partial |
Daily aggregates are retained long term. Detailed raw samples are kept for 30 days. Download daily archive CSV.
The latest pulse
Observed Steam concurrency · past 24 hours
Last 24 hours: 44 Steam samples, high 4,156, now 2,180. Times in UTC. Tracking since Sep 11, 2026, 04:52 PM UTC. Sampling target: every 30 minutes while the collector is running. Gaps over 45 minutes are not connected.
Is BOMBANANA! still active?
The latest available observation reports 2,180 players running BOMBANANA! on Steam, recorded Oct 6, 2026, 06:52 PM UTC. Our health signal is surviving.
Steam lists this title as a multiplayer game. The app-wide count can include solo, local, idle, and online sessions; it does not establish which modes or regions are populated.
Steam only: console players and other launchers aren’t counted.
We do not infer server uptime, human-only player counts, matchmaking speed, or console population from Steam concurrency. Read the full methodology.


